Specification by Example

Specification by Example

The software development industry is still in its early days. Compared to other industries with centures of history and evolution behind them, software development is only beginning to mature. One of the consequences of that relative immaturity is that we still have many recurring problems to solve. In this article, I'm going to talk about one of the most important ones: communication. 

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Getting the Most out of Your Retrospective

The retrospective meeting is a crucial part of the Scrum framework. Its goal is to ensure that the process used is reviewed after every sprint and the team never stops improving. But how can you ensure your retrospective that achieves this goal?

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Let’s not do a Retrospective. We’re too busy right now!

The retrospective ceremony is an amazing opportunity for teams to become more Agile by learning from the past and trying new approaches. By so doing, teams can consistently achieve better results in overcoming project obstacles. However, it's often put aside due the pending work the team still needs to create, or because they see no value doing it.

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Agile and Continuous Touch-points

The best teachers I have ever had made their finest points outside of the typical every-day classroom lesson. A long time ago, my fourth grade school teacher wanted to teach us a valuable life lesson. He whispered five sentences into the ear of a student in the first row. She then whispered the sentences to the next kid and this went around and around until the very last student had the information. I recall being somewhere in the middle of this long whispering chain. Not surprisingly, the information had completely changed, and also, this being grade school, the results were very amusing.

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