You have an application running. It's doing pretty well, except for the fact that it's somewhat slow. You have identified the bottleneck, and now you're trying to come up with the ideal solution. There are a myriad of mechanisms you could try, but you don't want to deploy each one of your attempts to the development environment and then check the performance there. And running the application locally might not be the ideal solution either. So, what do you do? 

You create a local benchmark for that small piece of code, of course! But there are problems with this approach—namely, the JVM and its optimizations might differ between your small local benchmark and the significantly larger application you have running in production, leading you to believe a solution is faster than it really will be when you deploy the application. How do we avoid this? Enter the Java Microbenchmark Harness, or JMH.

While JMH itself is quite simple to use, the devil is in the details. For that reason, this will be a three-part series. In this first part, we'll start by discussing why you'll want to use the JMH. We'll also be touching on how to get started with it and how to implement a simple benchmark. This part is designed to serve as an introduction for our next two articles.

  • In Part 2, we'll go over implementation and how to configure JMH to suit your needs.
  • In Part 3, we'll go over the most important aspect of benchmarking with the JMH: how not to do it.
The Issue with Naive Java Benchmarking

Benchmarking has always been a source of debate since benchmarks might not correspond to real-world usage scenarios. Because of this, it can be easy to get results that you want rather than results that are accurate. Yet, benchmarking is a necessary practice in a number of areas. Evaluating the performance of a piece of code can be crucial to achieving the best possible performance in a critical application.

Benchmarking appears to be a simple task. After all, it should consist of compiling your code, running it in a loop, and measuring how long that takes. The faster the better, right? That can be the case for statically compiled languages, such as C or C++, but for Java developers, there is an additional layer of complexity: the JVM.

Stressing that specific piece of code and extracting meaningful metrics can be difficult in the JVM world, because the JVM is an adaptive virtual machine and can perform optimizations that can produce misleadingor even completely uselessresults. Unlike with statically compiled languages, the actual machine code that is executed is determined by the JVM while it is running, and it can change the code depending on what happens during the execution. This allows for the above-mentioned optimizations, but it also means Java developers need to be extra careful when writing benchmarks!

The need for specific precautions when writing benchmarks for Java culminated in the development of the JMH.

...But How Bad Can Manual Benchmarking Be?

That's a good question. According to an article published in Java Magazine, given the following code:

...manual benchmarks can be this bad:

As we can see, we have three computational operations going on here:

  1. one that operates on double precision floating-point numbers;
  2. one that just returns a constant;
  3. one that does, literally, nothing.

And the results say doing nothing is slower than returning a constant, which in turn is slower than operating on double precision floating-point numbers - including a square root operation that's quite expensive! Taking the first and last numbers, we see that doing nothing is more than 100x slower than doing something! That is literally the opposite of what should be happening.

So What is JMH?

JMH is a Java harness library for writing benchmarks on the JVM, and it was developed as part of the OpenJDK project. JMH provides a very solid foundation for writing and running benchmarks whose results are not erroneous since they are not affected by unwanted virtual machine optimizations. JMH itself does not prevent the pitfalls that were briefly mentioned earlier, but it greatly helps in mitigating them. (The third part of this series is dedicated to explaining practices that help you avoid such pitfalls, which is why it's arguably the most important part.)

JMH is popular for writing microbenchmarks, that is, benchmarks that stress a very specific piece of code. JMH also excels at concurrent benchmarks. That being said, JMH is a general-purpose benchmarking harness, so it is useful for larger benchmarks, too.

Getting Started

The recommended - and easiest - way to get started with JMH is to generate a JMH Maven project using the JMH Maven Archetype. You can do this by using your favorite IDE, but I'll present an IDE-agnostic method, which is, of course, the good old command line interface.

Assuming you have Maven installed and in your PATH, run the following command:

This will generate a new folder called first-benchmark, inside which you'll find a pom.xml file and a Maven source directory structure. This project will already have declared in it the correct dependencies to compile and run the benchmarks (namely the JMH libraries and annotation processor, as well as some Maven plugins to make things easier).

Writing Your Own Benchmark

Now it's time for us to write the actual benchmarks. In the generated source structure, you'll find the MyBenchmark class, which will look something like the following:

The first thing we see here is the @Benchmark annotation. Every method annotated with @Benchmark is considered by JMH to be a benchmark to be executed. You can have any number of benchmark methods inside the benchmark class. Just be aware that the more benchmarks you add, the more time it'll take.

In order to implement our own benchmarks, all we have to do is put our code inside one of the benchmark methods. Easy, right?

Running Your Benchmark

The JMH Maven archetype includes all the necessary dependencies and plugins that make it easy to build and run our benchmarks. In order to build it, all we have to do is run:

This will produce an executable jar for us in the targets directory. To run our benchmarks, just use the command below:

Proposed Benchmark

In order to give you an example of what a somewhat decent implementation of a benchmark looks like, let's use a simple yet interesting performance test.

There are a number of ways in which you can obtain the total sum of a list of integers while leveraging the power of multiple processing cores to speed up the process, even in scenarios where some level of synchronization is needed. But which one is the fastest? It's time to find out!

First, let's enumerate a few ways one could obtain this total sum while keeping things thread-safe and taking visibility into account as well:

  1. Using a volatile field of type long to store the total value and synchronizing access to it in each sum;
  2. Using an AtomicLong to achieve the same effect as above;
  3. Using a LongAdder;
  4. Using LongStream's sum method (our baseline, since there is no synchronization here).

Let's test this by writing a benchmark class like the one below:

...so, there's quite a number of new annotations here!

Part 2 will be all about these new annotations, how JMH works, and the results of our benchmark. 

 


Author

Andre Brait

Andre Brait is a Software Engineer at Avenue Code. He enjoys learning about almost every field in computer science and engineering and is frequently involved in Free and Open Source Software development, especially those related to the GNU/Linux operating system.


How to Determine a Performance Baseline for a Web API

READ MORE